Digital Sculpture

After a decade and a half sculpting physical materials such as clays, stone, wood, metal and composite materials, a craving for exploring form from a different approach naturally led me to the digital realm. Starting from zero experience with these tools, I dived into the learning entirely, rediscovering surfaces and volumes with a level of depth I wouldn't have suspected could exist. Eventually tools started to build onto each other, allowing me to go back and forth from 2D screens to VR, building my very own workflows along the way. 

Sculpture of a Greek Muse by Sebastien Zar / Seb Zar
Seb_Zar_Digital_Hand_Sculpture_02
SebZar-Digital_Hand_01_1920
Seb_Zar_VR-_Digital_Sculpture_SL_01
SebZar-Digital_Hand_Sculpture_Closeup
Seb_Zar_Digital_Lips_Sculpture_02
Seb_Zar_VR-_Digital_Sculpture_SL_02

Selected Works

Traditional ArtProject type

Anatomy StudiesProject type

Digital DesignSurface Modeling

Form Language _ LabProject type